People have been playing various indoor games and gambling since the dawn of humanity. From a cultural and sentimental standpoint, gambling has long been viewed as a vice and labelled as an unethical or illegal act in Indian society and rightly so, as studies around the world have shown that gambling, especially when done repeatedly and desperately, can lead to a slew of individual behavioural and societal topics stemming from addiction to financial losses/debts, relationship issues, and health issues such as gambling disorder.
On the other hand, gaming has been proven to be a useful and enabling talent that not only entertains but also fosters creativity and social interactions. In recent years, both gambling and gaming have become more ‘online’ or ‘digital,’ and they are steadily merging in various ways.
What are the real money earning games?
Real money games are also known as skill-based games, and they comprise a variety of games, including skill, strategy, tactics, correct game knowledge, and logical thinking. A real-money game is when the user purchases chips/coins to play the game and then redeems the chips/coins for real money after winning. However, if the user loses the match/game, all of the money invested will be lost. A monetary value is assigned to each chip/coin. Every victory is celebrated, while every defeat is regarded as a setback. MPL (Rummy, Ludo), MyTeam11, WinZo (29 Card), Indian Rummy, CallBreak, Solitaire games online, Ludo, and other real money games are some of them.
Here are some myths you must have heard about playing online money making games.
Myth 1: Money making games are illegal and a waste of time
In this structure, luck-based games are prohibited. Because luck-based games, also known as games of chance, are heavily reliant on luck, they are classified as gambling. As a result, luck-based games are prohibited in real-money gaming apps. Teen Patti, Andar Bahar, Court Piece, and other luck-based games are examples. Only skill-based games will be allowed in real money games from now on, as stated in the first paragraph.
This is perhaps the most widely held myth, and many people have long accepted it. People, especially in today’s world, believe that sitting in one place and playing with a mobile phone is a bad idea. Still, most skill-based game categories help humans improve their logical thinking, reflex, quick decision making, and strategic planning, and if a game user wins a chip or coin, they are awarded real money in their bank.
Myth 2: Real money-making games are addictive
Games are supposed to be a fun way to pass the time. While playing games, it goes without saying that you may spend your time with someone thousands of kilometres away or in private groups with your friends in any of the aforementioned real money games.
Card, Casinos, Board, Sports, Puzzles, and Fantasy Sports are examples of real money skill-based games. A gamer has a variety of games to choose from. When a game is produced flawlessly by a game development business and the player is presented with many games to choose from, the game becomes addicting.
Myth 3: Fear of Failure
Fear of failure is always there in any game, whether skill-based or luck-based. Fear of failure is, of course, an inherent aspect of every game. Games are designed to be played in your spare time, regardless of winning or losing. As a result, fear of failure should not deter players from participating in any game. There are two different kinds of games. If a person plays a virtual money game, they can waste time but not gain money; however, if a person plays a real money game and wins chips/coins by beating fear and effectively using skills and strategies, they can make money.
Myth 4: online gambling games are the same as real money games
“Gambling” is a word of art used in state legislation in the United States to describe strictly regulated casino-type activities, with a focus on “chance.” Banking institutions are likewise regulated and prohibited from assisting illegal gaming under federal legislation such as the Unlawful Internet Gambling Enforcement Act (“UIGEA“). However, entering a cash-prize event or betting on oneself in a head-to-head competition is not the same as “gambling.” These real-money skill games rely on the players’ relative talent to decide the outcome and do not include any element of chance; hence they cannot be classified as “gambling,” which has a legal meaning.
Protect yourself by not expecting awards and being pleasantly surprised when receiving one, and avoid providing personal information beyond what the applications require to monitor your gaming activities. Also, check for payments sent via emails, such as gift cards or PayPal, to keep your financial information safe. Most essential, be sure that monetary payouts are legal in your area. Read the tiny print of the app and search up your state’s laws on the internet.